动森攻略本没提到的岛屿评分细则:discord解包数据和测试

没想到麻儿布料改造这么好用,以及难怪我放那么多同样的假人模型刷矿场还提高星级了。

除此之外,《指南》还指出,同一区域中的10种或更多类型的DIY家具可为每种类型提供0.75景观分奖励。这尚未通过测试或数据挖掘进行验证。 什么鬼0.75都测不出来难道官方攻略又忽悠人?

5.0未知因素

可能仍有一些未知因素会影响“岛屿评分”。 更有可能出现未发现的罚分,因为我们的测试目前得出的分数比应有的分数高。

熟读各种攻略,对我bug的五星十分奇怪,刷网发现一个解包加测试的详细岛屿评分。先说来源是discord的ACNH里的智能回复Nookbot,我只能说看着很靠谱,我也没法验证详细分数,就贴着抛砖引玉,欢迎各位讨论和捉虫。

BOT
•• Island Rating ••
• You unlock K.K. Slider concerts and terraforming once you acquire a 3-star island. The Golden Watering Can DIY and Lily of The Valley spawns at 5-stars! You can see information relating to the evaluations themselves below:
• Island Rating Calculator: [https://nookplaza.net/tools?tab=island_rating]
• Island Evaluation Breakdown: [https://docs.google.com/document/d/1OnRivH5an-UaOkFTovWAiqbKJZvQPyCFZwxeyjYEps8/edit?usp=sharing]

英文原版 最后有个表格 我红色了以前没看到或看过但不同的部分


1.0 Introduction

The information in this document comes from a combination of in-game testing, the New Horizons Companion Guide, the game's datamined eventflow, and Ninji's datamine. The Guide explains that the island's rating is based on two separate categories of points. One is based mostly on the buildings, structures, and furniture on the island and the other is based mostly on the plant-life on the island. In the Guide, they are called "Development" and "Scenery" and in the game's files they are called "Life" and "Natural". In-game, when the island does not have enough development, Isabelle will suggest the player adds more "Scenery" to the island and when the island has enough development but not enough plant-life, she will suggest the player plants more "Nature". In this document, we will call them "Development" and "Nature". The Guide provides a breakdown of how many points in each are needed to reach each rating and that information is provided in the table below. Testing consists of finding the exact point at which the island reaches a new rating and adding and removing components to measure and compare their values against each other.

2.0 Nature Points

Nature points are calculated by the quantity of Trees, Bamboo, Bushes, Flowers, and DIY Furniture on the island. As stated in the Guide (except for Bushes) and confirmed by Ninji's datamine, fully-grown Trees, fully-grown Bamboo, and fully-grown Flowers are worth 1 nature point each. Stage 1 Flowers (Seeds), however, are worth 0.5 nature points each and Stage 2 and 3 Flowers (Stems and Buds) are worth 0.7 nature points each. Ninji's datamine found that fully-grown Bushes are worth 0.5 nature points each. Trees, Bamboo, and Bushes do not provide any points before being fully-grown.

The Guide states that DIY Furniture only provides nature points, which is false. According to Ninji's datamine, all DIY Furniture is worth 0.25 nature points each and if the DIY Furniture is at least 3 squares wide, they are worth an additional 0.75 nature points. That means that all DIY Furniture that are size 3x1, 3x2, or 3x3 are worth a total of 1 nature point.

Aside from how the points are calculated, there are various point and rating caps related to nature point items. According to Ninji's datamine, Trees, Bamboo, and Bushes cannot give more than a combined total of 190 nature points. In addition, it is shown in the game's eventflow that the rating cannot be higher than 4 Stars if there are 220 Trees/Bamboo or more. It is also known that Isabelle tells the player that they have too many Trees at this point.

3.0 Development Points

Development points are calculated from the buildings, structures, and furniture placed on the island. As stated in the Guide and confirmed by Ninji's datamine, the Museum, Able Sister's, the upgraded Nook's Cranny, Bridges, and Inclines are all worth 15 development points each. Note that there cannot be more than 8 Bridges and 8 Inclines on an island. Despite Isabelle telling the player to build Fences when there is a lack of development points, Fences are shown in the Guide and Ninji's datamine to be only worth 0.2 points each and this has been confirmed by our tests.


3.1 Weeds

Also provided by Ninji's datamine is how weeds factor into development points. With 100 weeds or less, there is zero penalty and the island receives 30 development points. However, starting at 101 weeds, this point bonus is slowly reduced per weed and the new point bonus is found using the formula [(1000 - W) / 30]. This means that after 100 weeds, every 3 weeds are a 0.1 development point penalty and every 30 weeds are a 1 point penalty. At 1000 weeds or more, the point bonus is zero. Due to being the smallest change in development points in the game, weeds are useful for testing.

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